Borin
- Party Experience (← links | edit)
- Session 131 Prep (← links | edit)
- Oakhaven (← links | edit)
- Session 131 Whispers in the pass (← links | edit)
- Session 132 Prep (transclusion) (← links | edit)
- Session 132 The sigils of the Silk Rose and Yellow Orbs (← links | edit)
- Session 133 The Sage, the Suitor, and the Smashed Blacksmith (← links | edit)
- Session 134 Prep (transclusion) (← links | edit)
New Monster
Medium humanoid, Neutral Good
Armor Class 10
Hit Points 10
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |:---:|:---:|:---:|:---:|:---:|:---: | 10 (0) | 10 (0) | 10 (0) | 10 (0) | 10 (0) | 10 (0)
Saving Throws —
Skills Persuasion +5, Insight +4, Cooking +5, Storytelling +5
Damage Vulnerabilities —
Damage Resistances —
Damage Immunities
Condition Immunities
Senses Passive Perception 15
Languages Common, Halfling
Challenge 0 (10)
Actions
Legendary Actions
Reactions
Roleplaying Notes
Campaign: Corsairs
Appearance: Plump build, rosy cheeks, bright blue eyes, curly brown hair. Wears a clean apron, despite the general wear of his clothing, and a forced friendly smile.
Voice/Mannerisms: Speaks in a cheerful, talkative tone, often punctuating his sentences with laughter, but with a hint of underlying sadness and fear. (A youthful irishman accent)
Bond: His daughter, Leia, and his tavern, his only sources of comfort.
Ideal: Hospitality and community, as a means of finding joy within his servitude.
Flaw: Cautious and reluctant to get involved in dangerous situations, fearing reprisal.
Info: Borin is a valuable source of information, but the PCs must gain his trust, a difficult task given his indentured status. His tavern is a hub of village activity, and he has a good ear for gossip, but is afraid to share too much.
Equipment: Clean apron, tankard, a pouch of coins (his small allowance), a worn book of local tales.