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[[Category:Corsairs Campaign]]
[[Category:Corsairs Campaign]]
[[Category:Ivae Orr Campaign]]
[[Category:Ivae Orr Campaign]]
[[Category:Vellors Prison Campaign]]
<br>


{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 131 Whispers in the pass]]
|-
! colspan="3" | MILESTONE XP
|-
| colspan="3" | 700 The party successfully navigated the initial challenges of the mountain pass, arrived at Oakhaven, gathered information about the caravans, and began investigating the ties back to the Merchant Guild of Lyhnn.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" | Investigate the unusual activity surrounding the late-night caravan in Oakhaven.
|-
! NAME
! XP
! NOTES
|-
| Nail
| 2300
| Defeated the wraith in the temple, awesomly  navigated the treacherous cliffside path down the mountain.with style.
|-
| Aldran
| 750
| Led questioning of the guard, experienced unsettling journey, participated in initial investigation.
|-
| Durmen
| 850
| Discreetly investigated the wagon, experienced unsettling journey, opened the warehouse, interacted with the elder.
|-
| Balmaris
| 650
| Experienced unsettling journey, survived near-fatal fall, participated in initial investigation.
|-
| Egon
| 200
| Experienced unsettling journey, casting water walk and sparing the party further risks of falls to an icy death, participated in initial investigation.
|}
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 130 Trials of Worth]]
|-
! colspan="3" | MILESTONE XP
|-
| colspan="3" | 1220 The party navigated a series of magical trials designed to test their worthiness, including moral dilemmas, incorporeal healing, maze traversal, and dimensional travel, all while racing against the clock to attend a rare magic item auction.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |
|-
! NAME
! XP
! NOTES
|-
| Aldran
| 625
| Navigated maze, solved door puzzles, led investigation into dimensional doorway.
|-
| Durmen
| 625
| Navigated maze, solved door puzzles, aided investigation into dimensional doorway.
|-
| Balmaris
| 625
| Healed spectral figure, investigated dimensional doorway.
|-
| Egon
| 625
| Healed spectral figure, aided investigation into dimensional doorway.
|-
| Nail
| 500
| Overcame moral quandary, began work to purify temple.
|}
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 129 The Obsidian Flask]]
|-
! colspan="3" | MILESTONE XP
|-
| colspan="3" | 2000 The party entered the Obsidian Flask, navigating its social complexities and learning of a missing spellbook. They engaged in combat with a demonic patron, and then accepted a dangerous quest from the archmage Turgen Voxhall to retrieve the book, only to be trapped within a magical room.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |
|-
! NAME
! XP
! NOTES
|-
| Aldran
| 600
| Initiated and won combat, strong social interaction, quest acceptance.
|-
| Durmen
| 575
| Paid entry, guild test, key information, quest acceptance.
|-
| Balmaris
| 525
| Guild test, social interaction, quest acceptance.
|-
| Egon
| 550
| Assisted in combat, social interaction, quest acceptance.
|-
| Nail
| 500
| Guard duty, social interaction, quest acceptance.
|}
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 128 Belport]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" | 1400 After deciphering ancient runes, navigating a magical portal, surviving a Sahuagin ambush, and successfully navigating the social complexities of Belport, the party secured lodging and accepted a new quest.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |
|-
!NAME
!XP
!NOTES
|-
|Egon
|500
|Deciphered and activated runestones, reactivated the portal under pressure.
|-
|Durmen
|450
|Engaged in a complex roleplaying encounter with an old acquaintance, conducted research.
|-
|Balmaris
|375
|Provided a goodwill gesture of creating pure water.
|-
|Nail
|350
|Participated in combat and social encounters.
|}
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 127 Lexana's Fall]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" | 1250 After a series of stealthy maneuvers and a tense encounter with the villagers, the party clashed with the cunning sorceress Lexana Brightshore, ultimately defeating her (though not without loss) and recovered her hidden cache of magical items.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|575
|Showed initiative and cleverness by unmooring the boats and convincing the villagers to let them pass unmolested. Comedic relief - "Bravely" hacked at the magic mouth door.
|-
|Balmaris Dullostii
|466
|Participated in combat with Lexana and explored the house, contributed to the overall party effort.
|-
|Durmen Tredan
|520
|Engaged in combat with Lexana, was killed by her Ice Storm, but later resurrected by Egon.
|-
|Nail
|650
|Took charge in Lexana's house, kicking down doors and pressing the action. Delivered the final blow to Lexana.
|-
|Poison Egon
|775
|Provided crucial support with Inspiration and, most importantly, brought Durmen back from the dead! Animated Lexana as a zombie.
|-
|Raynoff
|0
|Absent from the session or did not participate in significant actions.
|-
|Ricfire
|250
|Participated in combat with Lexana, but was wounded and did not contribute as heavily.
|}
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 126 Jailbreak]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" | 1600 Escaping the jail and avoiding unnecessary bloodshed.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|440
|Negotiating with Leon, conning Turgeon.repeatedly intimidating the guards, Halvor and securing Halvor
|-
|Balmaris Dullostii
|360
|Freeing the prisoners to be a distraction to distract the guards and significantly increasing the party's chances of escape
|-
|Durmen Tredan
|280
|Noticing the details in the jail logbook regarding Dame Yarla's apparent influence in getting prisoners released.
|-
|Nail
|0
|
|-
|Poison Egon
|120
|Scouting the exit.
|-
|Raynoff
|0
|
|-
|Ricfire
|250
|Scouting ahead, picking locks, securing the guard and taking the tabards
|}
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" |  [[Session 125]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" | 900 For escaping their cells and knocking out Constable Halvor.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|0
|
|-
|Balmaris Dullostii
|0
|
|-
|Durmen Tredan
|0
|
|-
|Nail
|0
|1 Inspiration point for creative use of mend spell to splint Aldrans broken leg.
|-
|Poison Egon
|0
|
|-
|Raynoff
|0
|
|-
|Ricfire
|0
|
|}
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" |  [[Session 124]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |2800 Completing the quest to capture the Sea Ghost and defeat Myras cutthroats (but then released -1200XP)
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" | - Capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed for Constable Halvor
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|100
|Surviving the combat
|-
|Balmaris Dullostii
|500
|Healed Rickfire, negotiated with [[Sigurd Sigurd "Snake Eyes"]], healed party, participated in combat
|-
|Durmen Tredan
|400
|Retrieved coral key, participated in combat
|-
|Nail
|800
|Participated in combat, acted as hostage
|-
|Poison Egon
|430
|Dying heroicially battling Myra/[[Sigurd Sigurd "Snake Eyes"]] and cinematically even if it wasn't intentional
|-
|Raynoff
|0
|
|-
|Ricfire
|300
|Participated in combat, wounded, healed
|}
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 123 Abandon Ship]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |1877 Continuing to wear down Myras's Cutthroat's and somehow not getting wiped out in the process.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" | - Capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed for Constable Halvor
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|500
|Barbarian rage, fighting on even when clearly outclassed (staying in character), lucky Flumph
|-
|Balmaris Dullostii
|500
|Leadership, healing of Egon and Durmen, and strategic thinking
|-
|Durmen Tredan
|475
|Personal sacrifice and heroism
|-
|Nail
|500
|Tactical brilliance, courage, and creative thinking for misty step
|-
|Poison Egon
|430
|Dying heroicially battling Myra/[[Sigurd Sigurd "Snake Eyes"]] and cinematically even if it wasn't intentional
|-
|Raynoff
|0
|
|-
|Ricfire
|300
|Resourcefulness in grabbing his severed arm and survival instinct
|}
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 122]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |2350XP Boarding the Sea Ghost, taking out some of Myras's Cutthroat's, injuring Bloody Helena and Fritof.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" | - Capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed for Constable Halvor
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|525
|Aggressive tactics, including shoving Bloody Helena overboard, cleaving a sailor in two, and stomping on another's intestine, interposing himself between Egon and Myra
|-
|Balmaris Dullostii
| 330
| Healing Egon, signaling Halvor's men, attacking Fritof
|-
|Durmen Tredan
| 220
| Casting a firebolt and ice knife for great effect
|-
|Nail
| 255
| Straightforward but bold combat style and quick thinking, such as stomping out the fire and rushing to halt the pirate advance
|-
|Poison Egon
| 230
| Clever use of the charm and spore spells
|-
|Raynoff
|170
|Injuring Fritof and dying dramatically while trying to assist Balmaris
|-
|Ricfire
| 0
|
|}
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 121]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |1400
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" | - Capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed for Constable Halvor
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|410
|Inspirational presence, boosting morale, combat prowess
|-
|Balmaris Dullostii
| 0
|
|-
|Durmen Tredan
| 410
| Excellent use of spell-casting, good use of cover & strategy, gaining an invitation to meet with Lexana Brightshore
|-
|Nail
| 230
| Leading the party through the treacherous bog, identifying potential dangers, helped locate hidden clues
|-
|Poison Egon
| 220
| Survived a deadly encounter with an assassin, showcasing his resilience and luck.
|-
|Raynoff
|0
|
|-
|Ricfire
| 0
|
|}


{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed"
|+
|+ class="mw-collapsible-header" | [[Session 120]]
! colspan="3" | [[Session 110 Deer arent the only creatures who rut in the woods]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
|-
|-
| colspan="3" | 266 Avoiding major bloodhshed in town, making their way to the haunted mansion
| colspan="3" |550XP Investigating the missing dwarves, Meeting Keldeck the Sage, Retrieving books from the mansio, Encountering the Dark Elf spirit
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" | - Capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed for Constable Halvor
- Recover the books from the Alchemists Manor
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|150
|Storing the bag of goblin heads and negotiating with Abe.
|-
|Balmaris Dullostii
| 100
| Guarding the library and assisting in retrieving the books.
|-
|Durmen Tredan
| 150
| Assisting Keldeck with recovering and mending the books. Using his knowledge to navigate the mansion.
|-
|Nail
| 100
| Helping to transport the books and guarding the mansion.
|-
|Poison Egon
| 125
| Spotting the ships with the telescope and helping to transport the books.
|-
|Raynoff
|0
|
|-
|Ricfire
| 0
|
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" |  [[Session 119]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" | 735XP, Identifying the magical nature of the swords, Navigating the treacherous terrain and avoiding potential ambushes, Dealing with the hostile giants and rescuing the wounded, Encountering the green dragon and navigating the town's gate guards, Resolving the conflict with the gnomes and dwarves, Interacting with [[Eira Shadowglow]] and [[Lexana Brightshore]], Rescuing the dwarven and gnome miners/jewelers
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |Accepting the mission from Constable Halvor to capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|200
|Led the party through the giant's path, rescued the wounded, and interacted with the gnomes and dwarves.
|-
|Balmaris Dullostii
| 100
| Assisted in rescuing the wounded, and negotiated with the gate guards.
|-
|Durmen Tredan
| 250
| Evaluated the swords, participated in the journey, assisted in rescuing the wounded, and negotiated with Lexana.
|-
|Nail
| 200
| Helped evaluate the swords,assisted in rescuing the wounded, and helped transport the party.
|-
|Poison Egon
| 150
| Identified the green dragon, participated in the journey, and interacted with Eira Shadowglow.
|-
|Raynoff
|0
|
|-
|Ricfire
| 0
|
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" |  [[Session 118]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |800XP Clearing level 1 of the mines, discovering theres a brisk trade in weapons between the pirates and hobgoblins that somehow ties back to Coregilia, finding the silk scroll and gemstones, trapping Rutgar and his group of goblins, rescuing Quinn and the other miners.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" | Investigate the Dwarven silver mines and root out the hobgoblins who took it over.
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|
|
|-
|Balmaris Dullostii
| 150
| Healing Quinn and providing him with food/gear
|-
|Durmen Tredan
| 150
| Spellcasting/deciphering Myra's conversation with Rutgar
|-
|Nail
| 225
| Discovering the entrance to another level, defeating the violet fungi, ambushing the goblins, finding the weapons cache
|-
|Poison Egon
| 175
| Jamming the elevator gears
|-
|Raynoff
|
|
|-
|Ricfire
| 80
| Assisting Egon/Durmen negotiating with Quinn
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 117]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |460 Finally crossing the crevasse, interrupting the goblin and corsairs exchange at the docks, making it to the hidden harbor entrance
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |Investigate the Dwarven silver mines and root out the hobgoblins who took it over.
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
| 255
|Heroic action saving Ricfire from fall, comedic effects from repeated fails trying to climb up the cliff wall.
|-
|Balmaris Dullostii
|170
|Good use of stealth, avoiding being spotted by the goblins, aiding party with climbing out of the
crevasse, aiding/healing gnomes
|-
|Durmen Tredan
| 240
|Brutal group kill with Ice Knife spell, great attempts to climb up rope/help party out
|-
|Nail
|255
| Exploration, treasure discovery, spell casting, monster control
|-
|Poison Egon
|230
|Charm spell  on hobgoblins, leaving Durmen to his fate
|-
|Raynoff
|0
|
|-
|Ricfire
|135
|Teamwork, near-death experience, rendering aid to Durmen
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" |  [[Session 116|Session 116]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |370XP Crossing the chasm of the ghouls and witnessing the landing of a small boat of sailors in a flooded tunnel leading to the discovery of a mysterious link between the sailors and the mine.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |Investigate the Dwarven silver mines and root out the hobgoblins who took it over.
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|335
|Defeating the ghouls. Multiple critical hits on ghouls. Nice epic critical fail on the attack resulting in PTSD flashback. Comedic relief for attempting to toss Ricfire over the chasm.
|-
|Balmaris Dullostii
|270
|Making it across the chasm, witnessing the sailors landing, noticing they are unloading crates on the dock, detecting the sounds of many footsteps approaching from a mine passage.
|-
|Durmen Tredan
|504
|Comedic relief for the spectular fails while trying to cross the chasm. Pulling Nail over the edge with him in dramatic fashion. Inspiration for calling on Divine help/for a miracle saving him from certain death as he falls into the chasm a second time. Good buffs on the party as the sailors approach their hiding locations.
|-
|Nail
|380
|Saving Aldrin's life.
|-
|Poison Egon
|220
|Making it across the chasm, fighting the ghoul and assisting Nail before being driven off by the approaching sailors.
|-
|Raynoff
|0
|
|-
|Ricfire
|0
|
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" |  [[Session 114|Session 114]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |675 Helping the villagers put out the fires and starting to clean out the mines of goblins.
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|0
|
|-
|Balmaris Dullostii
|0
|
|-
|Durmen Tredan
|
|
|-
|Nail
|
|
|-
|Poison Egon
|
|
|-
|Raynoff
|0
|
|-
|Ricfire
|0
|
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 113 Seriously, not another bar fight?]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |205 Surviving another bar fight, trying to minimize the damage (or legal troubles), learning about possibly shady business dealings occurring at the Empty Net
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |  Accepting the quest to return drowned sailor bodies from the deep. Assiting the dwarves with dealing with goblins in the mines.
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|145
|Playing in character (even to party detriment), trying to persuade [[Anya]], interesting rage effects
|-
|Balmaris Dullostii
|135
|Avoiding killing blows, quick thinking with the charm Aldran spell
|-
|Durmen Tredan
|170
|Playing in character, trying really hard to avoid combat and finish the mend spell in spite of repeated interruptions. creative spell fumble
|-
|Nail
|160
|Defending Durmen from two likely fatal attacks, defending Balmaris, avoiding killing blows
|-
|Poison Egon
|150
|Good use of spores to cover the party retreat and combat spells to defend party
|-
|Raynoff
|0
|
|-
|Ricfire
|125
|Distinguished combat skills with a sword, covering the party's retreat
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" |  [[Session 112 For want of a water breathing potion]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |450 Delivering the goods to Abe, gaining contacts in town, insight on the local thieves guild, meeting with the dwarves, accepting the quests
|-
| colspan="3" | '''QUEST(s)'''
|-
| colspan="3" |  Accepting the quest to return drowned sailor bodies from the deep. Assiting the dwarves with dealing with goblins in the mines.
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|75
|Forming tribal bond with [[Hvitserk]], gaining 4 informers in the town
|-
|Balmaris Dullostii
|65
|Detecting the Dwarven tail, creative bribe and avoiding a fight
|-
|Durmen Tredan
|0
|
|-
|Nail
|55
|Detecting the Dwarven tail, avoiding a fight 
|-
|Poison Egon
|45
|Discovering druid standing stones on the island
|-
|Raynoff
|0
|
|-
|Ricfire
|0
|
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 111 The basted barbarian]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" | 290 Exploring the haunted mansion, learning more about the sauhgin undwater cities and the sea gates used by the pirates from the East.
|-
!NAME
!XP
!NOTES
|-
|Aldran Stormheart
|0
|
|-
|Balmaris Dullostii
|55
|Saving Ricfire - again
|-
|Durmen Tredan
|60
|Reading the books, smooth talking the guards at the seamen's guild
|-
|Nail
|45
|Battle stirges 
|-
|Poison Egon
|55
|Battle stirges, toying with [[Helga]]
|-
|Raynoff
|0
|
|-
|Ricfire
|45
|Dying - again this time with more style and flair...
|}
 
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 110 Deer arent the only creatures who rut in the woods]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" | 316 Avoiding major bloodhshed in town, making their way to the haunted mansion
|-
|-
!NAME
!NAME
Line 44: Line 886:
|}
|}


{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed"
|+
|+ class="mw-collapsible-header" | [[Session 109 Nothing to see here, now move along]]
! colspan="3" |[[Session 109 Nothing to see here, now move along]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 85: Line 926:
|}
|}


{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed"
|+
|+ class="mw-collapsible-header" | [[Session 108 Killed by a flumph]]
! colspan="3" |[[Session 108 Killed by a flumph]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 122: Line 962:
|}
|}


 
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable"
|+ class="mw-collapsible-header" | [[Session 107 The Sea Hags treasure]]
|+
! colspan="3" |[[Session 107 The Sea Hags treasure]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 152: Line 990:
|}
|}


 
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable"
|+ class="mw-collapsible-header" | [[Session 106 Boating is for sailors]]
|+
! colspan="3" |[[Session 106 Boating is for sailors‎‎]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 186: Line 1,022:
|}
|}


{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed"
! colspan="3" |[[Session 105 Crime doesn't pay|Session 105 Crime doesn't pay]]
|+ class="mw-collapsible-header" | [[Session 105 Crime doesn't pay]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 218: Line 1,054:
|}
|}


 
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable"
|+ class="mw-collapsible-header" | [[Session 099 Blown away]]
|+
! colspan="3" |[[Session 099 Blown away]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 256: Line 1,090:
|}
|}


 
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable"
|+ class="mw-collapsible-header" | [[Session 098 Things are looking up]]
|+
! colspan="3" |[[Session 098 Things are looking up]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 294: Line 1,126:
|}
|}


 
{| class="wikitable mw-collapsible mw-collapsed"
{| class="wikitable"
|+ class="mw-collapsible-header" | [[Session 097 We shoulda formed a square...]]
|+
! colspan="3" |[[Session 097 We shoulda formed a square...]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 304: Line 1,134:
|-
|-
!NAME
!NAME
! XP
!XP
!NOTES
!NOTES
|-
|-
Line 328: Line 1,158:
|}
|}


{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed"
|+
|+ class="mw-collapsible-header" | [[Session 096 The last charge of the heavy brigade]]
! colspan="3" |[[Session 096 The last charge of the heavy brigade]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 338: Line 1,167:
!NAME
!NAME
!XP
!XP
! NOTES
!NOTES
|-
|-
|Gallandin
|Gallandin
Line 357: Line 1,186:
|}
|}


{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed"
|+
|+ class="mw-collapsible-header" | [[Session 095 The army leaves for Grenvik]]
! colspan="3" |[[Session 095 The army leaves for Grenvik]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 390: Line 1,218:
|}
|}


[[Session 094 Back in the saddle again]]  
{| class="wikitable mw-collapsible mw-collapsed"
 
|+ class="mw-collapsible-header" | [[Session 094 Back in the saddle again]]  
<nowiki>**</nowiki>Milestone** 3000XP Escaping the undead army, avoiding the effects of [[Whisper Mill]], and returning to [[Wanborne]] without losing any more civilians to rally the long awaited reinforcements from [[Knurl]].
|-
{| class="wikitable"
! colspan="3" |MILESTONE XP
|-
| colspan="3" | 3000XP Escaping the undead army, avoiding the effects of [[Whisper Mill]], and returning to [[Wanborne]] without losing any more civilians to rally the long awaited reinforcements from [[Knurl]].
|-
!NAME
!NAME
!XP
!XP
Line 419: Line 1,250:
|
|
|}
|}
[[Session 093 Velor and his gifts keep on giving]]


<nowiki>**</nowiki>Milestone** 2155XP Avoiding combat with Lord Velor, learning more about Adious and Margaretes skillsets and intrigues, creatively opening up negotiations by the sword with Velors army.
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 093 Vellor and his gifts keep on giving]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |2155XP Avoiding combat with Lord Vellor, learning more about Adious and Margaretes skillsets and intrigues, creatively opening up negotiations by the sword with Vellors army.
|-
!NAME
!XP
!NOTES
|-
|Lanelor       275     Keeping everyone on their toes with the professional indecisions, door repairs (crit), trying to get the party to stick to the plan
|-
|Horin  350     Playin in character, taunting the undead, charging into the frey as befitting a cleric of Clangeddin
|-
|Mourn 300    Excellent archery, keen perception, looking after the party interests, door repairs (crit)
|-
|Ragnum 375    Retaining his composure around Vellor/avoiding combat, earning back one of the champions artifacts, good support to Horin.
|}


Lanelor       275     Keeping everyone on their toes with the professional indecisions, door repairs (crit), trying to get the party to stick to the plan
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 092 Breaking, entering, and nearly dying]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |840XP Discovering and recovering Adious and Margarete's stash of items, surviving the traps, making a noble stand in the tower.
|              2200XP Combat with the three demons
!NAME
!XP
!NOTES
|-
|Galinndan    200    Creative use of a lightening bolt to clear a room of poison gas
|-
|Horin    420    Holding the demon at bay
|-
|Lanelor        500    A poor excuse for a thief but still getting away with the goods
|-
|Mourn  2   Spotting the dragon moving ahead of (fleeing?) the oncoming storm
|-
|Ragnum       250   Saving Lanelor from being poisoned
|}


Horin          350     Playin in character, taunting the undead, charging into the frey as befitting a cleric of Clangeddin
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 091 The return of the Bexley garrison]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |2240XP - Defending and liberating the town from the Barons and Hobgoblin mercenary troops. Though the loss of the children robs you of the full joy of an otherwise splendid victory.
|-
|Galinndan  575    Doing his best to appease Margarete, awakening the kids, well placed fireball
|-
|Horin       420    Putting the children's interest first, trying to awaken the children, spectacularly roasting (crit) the haughty knight
|-
|Lanelor    500    Making a great effort to convince the parents to bring their children to Galinndan, spotting the fading glyphs of the gate spell in the nick of time
|-
|Mourn      490   Spotting the returning patrol and alerting the party, excellent shooting + barrage (crit), identifying something (crit) is amiss with the murdered guards wounds
|-
|Ragnum    475    Organizing plan to defend the town, getting some insight about Adious/Margerete's nature, trying to parlay with the noble before attacking first
|}


Mourn         300    Excellent archery, keen perception, looking after the party interests, door repairs (crit)
{| class="wikitable mw-collapsible mw-collapsed"
 
|+ class="mw-collapsible-header" | [[Session 090 The boys are back in Bexley]]
Ragnum      375    Retaining his composure around Velor/avoiding combat, earning back one of the champions artifacts, good support to Horin.
|-
 
! colspan="3" |MILESTONE XP
[[Session 092 Breaking, entering, and nearly dying]]
|-
 
| colspan="3" |2300XP Killing the envoy [[Sardume]] and making it look like someone else did it. Battling the hill giant. Returning the kidnapped children to [[Bexley]]. Discovering that some in Bexley are working with the Red Company slavers.
840XP Discovering and recovering Adious and Margarete's stash of items, surviving the traps, making a noble stand in the tower.
|-
 
!NAME
2200XP Combat with the three demons
!XP
 
!NOTES
<nowiki>**</nowiki>NAME           XP     NOTES**
|-
 
|Gallandrin 300XP Critical persuasion of the guards, staging the death of Sardume, dealing with Margarete.
Galinndan    200    Creative use of a lightening bolt to clear a room of poison gas
|-
 
|Horin
Horin            420    Holding the demon at bay
|250XP Coup-de-grasse on Sardume. Learning of the collaborators in Bexley who sold off the children into slavery.
 
|-
Lanelor        500    A poor excuse for a thief but still getting away with the goods
|Mourn
 
|275XP Use of stealth to gain critical hits on Sardume and the hill giant. Scouting of Bexley.
Mourn          2   Spotting the dragon moving ahead of (fleeing?) the oncoming storm
|}
 
Ragnum       250   Saving Lanelor from being poisoned
 
 
[[Session 091 The return of the Bexley garrison]]
 
<nowiki>**</nowiki>Milestone**
 
2240XP - Defending and liberating the town from the Barons and Hobgoblin mercenary troops. Though the loss of the children robs you of the full joy of an otherwise splendid victory.
 
<nowiki>**</nowiki>NAME           XP     NOTES**
 
Galinndan  575    Doing his best to appease Margarete, awakening the kids, well placed fireball
 
Horin       420    Putting the children's interest first, trying to awaken the children, spectacularly roasting (crit) the haughty knight
 
Lanelor    500    Making a great effort to convince the parents to bring their children to Galinndan, spotting the fading glyphs of the gate spell in the nick of time
 
Mourn      490   Spotting the returning patrol and alerting the party, excellent shooting + barrage (crit), identifying something (crit) is amiss with the murdered guards wounds
 
Ragnum    475    Organizing plan to defend the town, getting some insight about Adious/Margerete's nature, trying to parlay with the noble before attacking first
 
 
[[Session 090 The boys are back in Bexley]]
 
Milestone
 
2300XP Killing the envoy [[Sardume.md.md|Sardume]] and making it look like someone else did it. Battling the hill giant. Returning the kidnapped children to [[Bexley]]. Discovering that some in Bexley are working with the Red Company slavers.
 
Individual
 
Gallandrin 300XP Critical persuasion of the guards, staging the death of Sardume, dealing with Margarete.


Horin 250XP Coup-de-grasse on Sardume. Learning of the collaborators in Bexley who sold off the children into slavery.
{| class="wikitable mw-collapsible mw-collapsed"
 
|+ class="mw-collapsible-header" | [[Session 087 Bodacious Bexley]]
Mourn     275XP Use of stealth to gain critical hits on Sardume and the hill giant. Scouting of Bexley.
{| class="wikitable"
|+
! colspan="3" |[[Session 087 Bodacious Bexley]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 508: Line 1,356:
|Mourn
|Mourn
|700
|700
|aking charge while the dwarves are panicked by the creature at the mill, navigating the area around Whisper Mill
|Taking charge while the dwarves are panicked by the creature at the mill, navigating the area around Whisper Mill
|-
|-
|Ragnum  
|Ragnum  
Line 515: Line 1,363:
|}
|}


{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed"
|+
|+ class="mw-collapsible-header" | [[Session 85 Party on]]
! colspan="3" |[[Session 85 Party on]]
|-
|-
! colspan="3" |MILESTONE XP
! colspan="3" |MILESTONE XP
Line 524: Line 1,371:
|-
|-
!NAME
!NAME
! XP
!XP
!NOTES
!NOTES
|-
|-
Line 543: Line 1,390:
|Brewing a perfect ale, insight on the trade routes, (crit) creatively goading the dragon,
|Brewing a perfect ale, insight on the trade routes, (crit) creatively goading the dragon,
|}
|}
[[Session 084 Summer BBQ]]


2100 Milestone
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 084 Summer BBQ]]
|-
! colspan="3" |MILESTONE XP
|-
| colspan="3" |2100 Milestone
|}


'''[[Session 083 The party breaks up]]'''
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 083 The party breaks up]]
|- No Exp
|}


No Exp
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[082 Everyone wants a]]
|-
! colspan="3" |2500 Milestone - multiple insights about the [[Ivae Orr]] elves concerns, Barons growing army, and Red Company's control of the main north south trade road from Spinecastle all the way to Knurl.Session
|-
|}


082 Everyone wants a
{| class="wikitable mw-collapsible mw-collapsed"
 
|+ class="mw-collapsible-header" | [[Session 083]]
2500 Milestone - multiple insights about the [[Ivae Orr]] elves concerns, Barons growing army, and Red Company's control of the main north south trade road from Spinecastle all the way to Knurl.Session
|-
{| class="wikitable"
!NAME
!XP
!NOTES
|-
|Gallandrin
|Gallandrin
|200
|200
Line 571: Line 1,434:
|Attempting to parlay with the elves despite Luthaists and Lannors growing saber rattling. learning of the elves concerns, the Barons creation of an army
|Attempting to parlay with the elves despite Luthaists and Lannors growing saber rattling. learning of the elves concerns, the Barons creation of an army
|}
|}
'''[[Session 081 Bad deals and bad doors]]'''
 
{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 081 Bad deals and bad doors]]
|-
!NAME
!XP
!NOTES
|-
|-
|Gallandrin
|Gallandrin
Line 597: Line 1,465:
|
|
|}
|}
Session 080 '''Once more into the breach'''
 
{| class="wikitable"
{| class="wikitable mw-collapsible mw-collapsed"
|+ class="mw-collapsible-header" | [[Session 080 Once more into the breach]]
|-
!NAME
!XP
!NOTES
|-
|Luthaist
|Luthaist
|1320
|1320

Latest revision as of 06:54, 11 April 2025


Session 131 Whispers in the pass
MILESTONE XP
700 The party successfully navigated the initial challenges of the mountain pass, arrived at Oakhaven, gathered information about the caravans, and began investigating the ties back to the Merchant Guild of Lyhnn.
QUEST(s)
Investigate the unusual activity surrounding the late-night caravan in Oakhaven.
NAME XP NOTES
Nail 2300 Defeated the wraith in the temple, awesomly navigated the treacherous cliffside path down the mountain.with style.
Aldran 750 Led questioning of the guard, experienced unsettling journey, participated in initial investigation.
Durmen 850 Discreetly investigated the wagon, experienced unsettling journey, opened the warehouse, interacted with the elder.
Balmaris 650 Experienced unsettling journey, survived near-fatal fall, participated in initial investigation.
Egon 200 Experienced unsettling journey, casting water walk and sparing the party further risks of falls to an icy death, participated in initial investigation.
Session 130 Trials of Worth
MILESTONE XP
1220 The party navigated a series of magical trials designed to test their worthiness, including moral dilemmas, incorporeal healing, maze traversal, and dimensional travel, all while racing against the clock to attend a rare magic item auction.
QUEST(s)
NAME XP NOTES
Aldran 625 Navigated maze, solved door puzzles, led investigation into dimensional doorway.
Durmen 625 Navigated maze, solved door puzzles, aided investigation into dimensional doorway.
Balmaris 625 Healed spectral figure, investigated dimensional doorway.
Egon 625 Healed spectral figure, aided investigation into dimensional doorway.
Nail 500 Overcame moral quandary, began work to purify temple.
Session 129 The Obsidian Flask
MILESTONE XP
2000 The party entered the Obsidian Flask, navigating its social complexities and learning of a missing spellbook. They engaged in combat with a demonic patron, and then accepted a dangerous quest from the archmage Turgen Voxhall to retrieve the book, only to be trapped within a magical room.
QUEST(s)
NAME XP NOTES
Aldran 600 Initiated and won combat, strong social interaction, quest acceptance.
Durmen 575 Paid entry, guild test, key information, quest acceptance.
Balmaris 525 Guild test, social interaction, quest acceptance.
Egon 550 Assisted in combat, social interaction, quest acceptance.
Nail 500 Guard duty, social interaction, quest acceptance.
Session 128 Belport
MILESTONE XP
1400 After deciphering ancient runes, navigating a magical portal, surviving a Sahuagin ambush, and successfully navigating the social complexities of Belport, the party secured lodging and accepted a new quest.
QUEST(s)
NAME XP NOTES
Egon 500 Deciphered and activated runestones, reactivated the portal under pressure.
Durmen 450 Engaged in a complex roleplaying encounter with an old acquaintance, conducted research.
Balmaris 375 Provided a goodwill gesture of creating pure water.
Nail 350 Participated in combat and social encounters.
Session 127 Lexana's Fall
MILESTONE XP
1250 After a series of stealthy maneuvers and a tense encounter with the villagers, the party clashed with the cunning sorceress Lexana Brightshore, ultimately defeating her (though not without loss) and recovered her hidden cache of magical items.
QUEST(s)
NAME XP NOTES
Aldran Stormheart 575 Showed initiative and cleverness by unmooring the boats and convincing the villagers to let them pass unmolested. Comedic relief - "Bravely" hacked at the magic mouth door.
Balmaris Dullostii 466 Participated in combat with Lexana and explored the house, contributed to the overall party effort.
Durmen Tredan 520 Engaged in combat with Lexana, was killed by her Ice Storm, but later resurrected by Egon.
Nail 650 Took charge in Lexana's house, kicking down doors and pressing the action. Delivered the final blow to Lexana.
Poison Egon 775 Provided crucial support with Inspiration and, most importantly, brought Durmen back from the dead! Animated Lexana as a zombie.
Raynoff 0 Absent from the session or did not participate in significant actions.
Ricfire 250 Participated in combat with Lexana, but was wounded and did not contribute as heavily.
Session 126 Jailbreak
MILESTONE XP
1600 Escaping the jail and avoiding unnecessary bloodshed.
QUEST(s)
NAME XP NOTES
Aldran Stormheart 440 Negotiating with Leon, conning Turgeon.repeatedly intimidating the guards, Halvor and securing Halvor
Balmaris Dullostii 360 Freeing the prisoners to be a distraction to distract the guards and significantly increasing the party's chances of escape
Durmen Tredan 280 Noticing the details in the jail logbook regarding Dame Yarla's apparent influence in getting prisoners released.
Nail 0
Poison Egon 120 Scouting the exit.
Raynoff 0
Ricfire 250 Scouting ahead, picking locks, securing the guard and taking the tabards
Session 125
MILESTONE XP
900 For escaping their cells and knocking out Constable Halvor.
QUEST(s)
NAME XP NOTES
Aldran Stormheart 0
Balmaris Dullostii 0
Durmen Tredan 0
Nail 0 1 Inspiration point for creative use of mend spell to splint Aldrans broken leg.
Poison Egon 0
Raynoff 0
Ricfire 0
Session 124
MILESTONE XP
2800 Completing the quest to capture the Sea Ghost and defeat Myras cutthroats (but then released -1200XP)
QUEST(s)
- Capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed for Constable Halvor
NAME XP NOTES
Aldran Stormheart 100 Surviving the combat
Balmaris Dullostii 500 Healed Rickfire, negotiated with Sigurd Sigurd "Snake Eyes", healed party, participated in combat
Durmen Tredan 400 Retrieved coral key, participated in combat
Nail 800 Participated in combat, acted as hostage
Poison Egon 430 Dying heroicially battling Myra/Sigurd Sigurd "Snake Eyes" and cinematically even if it wasn't intentional
Raynoff 0
Ricfire 300 Participated in combat, wounded, healed
Session 123 Abandon Ship
MILESTONE XP
1877 Continuing to wear down Myras's Cutthroat's and somehow not getting wiped out in the process.
QUEST(s)
- Capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed for Constable Halvor
NAME XP NOTES
Aldran Stormheart 500 Barbarian rage, fighting on even when clearly outclassed (staying in character), lucky Flumph
Balmaris Dullostii 500 Leadership, healing of Egon and Durmen, and strategic thinking
Durmen Tredan 475 Personal sacrifice and heroism
Nail 500 Tactical brilliance, courage, and creative thinking for misty step
Poison Egon 430 Dying heroicially battling Myra/Sigurd Sigurd "Snake Eyes" and cinematically even if it wasn't intentional
Raynoff 0
Ricfire 300 Resourcefulness in grabbing his severed arm and survival instinct
Session 122
MILESTONE XP
2350XP Boarding the Sea Ghost, taking out some of Myras's Cutthroat's, injuring Bloody Helena and Fritof.
QUEST(s)
- Capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed for Constable Halvor
NAME XP NOTES
Aldran Stormheart 525 Aggressive tactics, including shoving Bloody Helena overboard, cleaving a sailor in two, and stomping on another's intestine, interposing himself between Egon and Myra
Balmaris Dullostii 330 Healing Egon, signaling Halvor's men, attacking Fritof
Durmen Tredan 220 Casting a firebolt and ice knife for great effect
Nail 255 Straightforward but bold combat style and quick thinking, such as stomping out the fire and rushing to halt the pirate advance
Poison Egon 230 Clever use of the charm and spore spells
Raynoff 170 Injuring Fritof and dying dramatically while trying to assist Balmaris
Ricfire 0
Session 121
MILESTONE XP
1400
QUEST(s)
- Capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed for Constable Halvor
NAME XP NOTES
Aldran Stormheart 410 Inspirational presence, boosting morale, combat prowess
Balmaris Dullostii 0
Durmen Tredan 410 Excellent use of spell-casting, good use of cover & strategy, gaining an invitation to meet with Lexana Brightshore
Nail 230 Leading the party through the treacherous bog, identifying potential dangers, helped locate hidden clues
Poison Egon 220 Survived a deadly encounter with an assassin, showcasing his resilience and luck.
Raynoff 0
Ricfire 0
Session 120
MILESTONE XP
550XP Investigating the missing dwarves, Meeting Keldeck the Sage, Retrieving books from the mansio, Encountering the Dark Elf spirit
QUEST(s)
- Capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed for Constable Halvor

- Recover the books from the Alchemists Manor

NAME XP NOTES
Aldran Stormheart 150 Storing the bag of goblin heads and negotiating with Abe.
Balmaris Dullostii 100 Guarding the library and assisting in retrieving the books.
Durmen Tredan 150 Assisting Keldeck with recovering and mending the books. Using his knowledge to navigate the mansion.
Nail 100 Helping to transport the books and guarding the mansion.
Poison Egon 125 Spotting the ships with the telescope and helping to transport the books.
Raynoff 0
Ricfire 0
Session 119
MILESTONE XP
735XP, Identifying the magical nature of the swords, Navigating the treacherous terrain and avoiding potential ambushes, Dealing with the hostile giants and rescuing the wounded, Encountering the green dragon and navigating the town's gate guards, Resolving the conflict with the gnomes and dwarves, Interacting with Eira Shadowglow and Lexana Brightshore, Rescuing the dwarven and gnome miners/jewelers
QUEST(s)
Accepting the mission from Constable Halvor to capture or kill Myra and bring in the Sea Ghost for 100GP or 1/2 that if shes killed
NAME XP NOTES
Aldran Stormheart 200 Led the party through the giant's path, rescued the wounded, and interacted with the gnomes and dwarves.
Balmaris Dullostii 100 Assisted in rescuing the wounded, and negotiated with the gate guards.
Durmen Tredan 250 Evaluated the swords, participated in the journey, assisted in rescuing the wounded, and negotiated with Lexana.
Nail 200 Helped evaluate the swords,assisted in rescuing the wounded, and helped transport the party.
Poison Egon 150 Identified the green dragon, participated in the journey, and interacted with Eira Shadowglow.
Raynoff 0
Ricfire 0
Session 118
MILESTONE XP
800XP Clearing level 1 of the mines, discovering theres a brisk trade in weapons between the pirates and hobgoblins that somehow ties back to Coregilia, finding the silk scroll and gemstones, trapping Rutgar and his group of goblins, rescuing Quinn and the other miners.
QUEST(s)
Investigate the Dwarven silver mines and root out the hobgoblins who took it over.
NAME XP NOTES
Aldran Stormheart
Balmaris Dullostii 150 Healing Quinn and providing him with food/gear
Durmen Tredan 150 Spellcasting/deciphering Myra's conversation with Rutgar
Nail 225 Discovering the entrance to another level, defeating the violet fungi, ambushing the goblins, finding the weapons cache
Poison Egon 175 Jamming the elevator gears
Raynoff
Ricfire 80 Assisting Egon/Durmen negotiating with Quinn
Session 117
MILESTONE XP
460 Finally crossing the crevasse, interrupting the goblin and corsairs exchange at the docks, making it to the hidden harbor entrance
QUEST(s)
Investigate the Dwarven silver mines and root out the hobgoblins who took it over.
NAME XP NOTES
Aldran Stormheart 255 Heroic action saving Ricfire from fall, comedic effects from repeated fails trying to climb up the cliff wall.
Balmaris Dullostii 170 Good use of stealth, avoiding being spotted by the goblins, aiding party with climbing out of the

crevasse, aiding/healing gnomes

Durmen Tredan 240 Brutal group kill with Ice Knife spell, great attempts to climb up rope/help party out
Nail 255 Exploration, treasure discovery, spell casting, monster control
Poison Egon 230 Charm spell on hobgoblins, leaving Durmen to his fate
Raynoff 0
Ricfire 135 Teamwork, near-death experience, rendering aid to Durmen
Session 116
MILESTONE XP
370XP Crossing the chasm of the ghouls and witnessing the landing of a small boat of sailors in a flooded tunnel leading to the discovery of a mysterious link between the sailors and the mine.
QUEST(s)
Investigate the Dwarven silver mines and root out the hobgoblins who took it over.
NAME XP NOTES
Aldran Stormheart 335 Defeating the ghouls. Multiple critical hits on ghouls. Nice epic critical fail on the attack resulting in PTSD flashback. Comedic relief for attempting to toss Ricfire over the chasm.
Balmaris Dullostii 270 Making it across the chasm, witnessing the sailors landing, noticing they are unloading crates on the dock, detecting the sounds of many footsteps approaching from a mine passage.
Durmen Tredan 504 Comedic relief for the spectular fails while trying to cross the chasm. Pulling Nail over the edge with him in dramatic fashion. Inspiration for calling on Divine help/for a miracle saving him from certain death as he falls into the chasm a second time. Good buffs on the party as the sailors approach their hiding locations.
Nail 380 Saving Aldrin's life.
Poison Egon 220 Making it across the chasm, fighting the ghoul and assisting Nail before being driven off by the approaching sailors.
Raynoff 0
Ricfire 0
Session 114
MILESTONE XP
675 Helping the villagers put out the fires and starting to clean out the mines of goblins.
QUEST(s)
NAME XP NOTES
Aldran Stormheart 0
Balmaris Dullostii 0
Durmen Tredan
Nail
Poison Egon
Raynoff 0
Ricfire 0
Session 113 Seriously, not another bar fight?
MILESTONE XP
205 Surviving another bar fight, trying to minimize the damage (or legal troubles), learning about possibly shady business dealings occurring at the Empty Net
QUEST(s)
Accepting the quest to return drowned sailor bodies from the deep. Assiting the dwarves with dealing with goblins in the mines.
NAME XP NOTES
Aldran Stormheart 145 Playing in character (even to party detriment), trying to persuade Anya, interesting rage effects
Balmaris Dullostii 135 Avoiding killing blows, quick thinking with the charm Aldran spell
Durmen Tredan 170 Playing in character, trying really hard to avoid combat and finish the mend spell in spite of repeated interruptions. creative spell fumble
Nail 160 Defending Durmen from two likely fatal attacks, defending Balmaris, avoiding killing blows
Poison Egon 150 Good use of spores to cover the party retreat and combat spells to defend party
Raynoff 0
Ricfire 125 Distinguished combat skills with a sword, covering the party's retreat
Session 112 For want of a water breathing potion
MILESTONE XP
450 Delivering the goods to Abe, gaining contacts in town, insight on the local thieves guild, meeting with the dwarves, accepting the quests
QUEST(s)
Accepting the quest to return drowned sailor bodies from the deep. Assiting the dwarves with dealing with goblins in the mines.
NAME XP NOTES
Aldran Stormheart 75 Forming tribal bond with Hvitserk, gaining 4 informers in the town
Balmaris Dullostii 65 Detecting the Dwarven tail, creative bribe and avoiding a fight
Durmen Tredan 0
Nail 55 Detecting the Dwarven tail, avoiding a fight
Poison Egon 45 Discovering druid standing stones on the island
Raynoff 0
Ricfire 0
Session 111 The basted barbarian
MILESTONE XP
290 Exploring the haunted mansion, learning more about the sauhgin undwater cities and the sea gates used by the pirates from the East.
NAME XP NOTES
Aldran Stormheart 0
Balmaris Dullostii 55 Saving Ricfire - again
Durmen Tredan 60 Reading the books, smooth talking the guards at the seamen's guild
Nail 45 Battle stirges
Poison Egon 55 Battle stirges, toying with Helga
Raynoff 0
Ricfire 45 Dying - again this time with more style and flair...
Session 110 Deer arent the only creatures who rut in the woods
MILESTONE XP
316 Avoiding major bloodhshed in town, making their way to the haunted mansion
NAME XP NOTES
Aldran Stormheart 75 Talking his way out of (or into?) a debate with Lord Solmor and impressing the house guard (lugi tossing)
Balmaris Dullostii 50 Saving Ricfire
Durmen Tredan 50 Creative use of mend to unstick the manor house doors
Nail
Poison Egon 35 Interesting use of druid charms on the wench
Raynoff
Ricfire Dramatic death! 60
Session 109 Nothing to see here, now move along
MILESTONE XP
230 Fast talking their way past Constable Halvor, avoiding unnecessary bloodshed, discovering the location of the alchemists house.
NAME XP NOTES
Aldran Stormheart
Balmaris Dullostii
Durmen Tredan
Nail
Poison Egon
Raynoff
Ricfire
Session 108 Killed by a flumph
MILESTONE XP
145 Making it to Coregilia, managing to avoid murdering all the patrons in the Snapping Line tavern
NAME XP NOTES
Aldran Stormheart 60 Comic relief at the Market, interesting use of a flumph to kill his opponents
Balmaris Dullostii 85 Going above and beyond to heal a tavern full of people killed by the party
Durmen Tredan 55 Comic relief, working out a deal with Abe to fence the stolen booze
Nail 55 Providing overwatch of the fight and keeping the party/patrons mostly in check
Poison Egon
Raynoff 55 Creative use of flatulence, trying to avoid bloodshed
Session 107 The Sea Hags treasure
MILESTONE XP
145 Discovering the wreck of the Wanderlust and surviving the Sea Hag encounter
NAME XP NOTES
Aldran Stormheart 15 Comic relief, good combat while fighting the sea hag
Balmaris Dullostii 25 Obliterating the crab in one shot
Durmen Tredan 15 Comic relief, good combat while exploring the Wanderlust
Poison Egon 15 Comic relief, good combat while fighting the crabs
Session 106 Boating is for sailors
MILESTONE XP
150 Recovering and repairing the boat
NAME XP NOTES
Aldran Stormheart 177 Playing in character, making it to the boat, shark wrestling, sahuagin battle, tea bag CPR technique
Balmaris Dullostii 135 Saving Egons life
Durmen Tredan 150 Making it to the boat, sahuagin battle
Nail 123 Excellent banter and playing in character (enjoying breakfast)
Poison Egon 145 Creative use of a "druidic spell" excuse to keep Nail from exacting revenge on Egon for stabbing him, dramatic death
Session 105 Crime doesn't pay
MILESTONE XP
237 Surviving the tribunal and the subsequent shipwreck
NAME XP NOTES
Aldran Stormheart 75 Playing in character
Balmaris Dullostii
Durmen Tredan
Nail
Poison Egon
Session 099 Blown away
MILESTONE XP
3100 Avoiding death by dragon
NAME XP NOTES
Faerel 200 Av.
Gallandin 350 Managing to learn the operation of the airship, critical hit on the dragon & highlord.
Horin 300 Returning flamestrike for flamestrike and critically hitting the dragon highlord
Lanalor
Mourn 200
Ragnum 400 Pulling a verbal rabbit out of the hat and convincing the dragon not to kill them off.
Session 098 Things are looking up
MILESTONE XP
1800 Meeting Eleanor and finding the airship
NAME XP NOTES
Faerel 150 Good use of limited time scrounging for items needed to repair his bow.
Gallandin 200 Figuring out to repair the airship while battling growing exhaustion and increasing difficulty after repeated failures
Horin 150 Cleaning up Rimweck's mess and dealing with Eleanor
Lanalor 150 Gaining insights from the old man at the coach house, detecting the glyphs over the windows and saving the party from significant injury had they gone that route
Mourn 175 Discovering something amiss the creature in the lake and oddities about the Owlbear rug/living room
Ragnum 200 Excellent use of persuasion to convince Eleanor of the nobility and justness of the parties actions against the Baron.
Session 097 We shoulda formed a square...
MILESTONE XP
3107 Surviving the Red Company heavy brigade assault, learning of a potential schism between the Red Company, Rippers, and Baron
NAME XP NOTES
Faerel 375 Excellent snapshot pinning the knight to the tree and playing in character even to the detriment of the party/himself.
Gallandin 200 Lucky use of dragon breath to save himself from the knights
Lanalor 600 Individual heroism, saving Ragnum and restoring him to health while riding up to him and avoiding the surrounding calvary
Mourn 100 Epic fail with the conjure barrage spell improved party morale!
Ragnum 100 Epic fail with critical fumble and somehow not dying or being maimed.
Session 096 The last charge of the heavy brigade
MILESTONE XP
1370 Meeting up with the elven rangers, surviving Stirkirks suicide vest, advancing towards Grenvik.
NAME XP NOTES
Gallandin 1100 Creative use of a hidden elemental to disrupt the charge, casting an "angry" fireball
Horin 700 Flamestrike against the calvary
Lanalor 400 Calvary melee
Ragnum 400 Calvary melee
Session 095 The army leaves for Grenvik
MILESTONE XP
1575 Prepping the army for its long awaited advance on Oleg Keep
NAME XP NOTES
Gallandin 300 Taking lead on establishing the defense of the town
Horin 450 Attempting to purify the well, feeding the town, dealing with Alain
Lanalor 300 Playing in character, scouting and finding the elven rangers
Mourn 375 Attempting to convince the party to choose an alternative approach to allowing the undead to defeat the Baron, playing in character
Ragnum 500 Defeating the undead hill giants, saving Rimweck and escaping the mines
Session 094 Back in the saddle again
MILESTONE XP
3000XP Escaping the undead army, avoiding the effects of Whisper Mill, and returning to Wanborne without losing any more civilians to rally the long awaited reinforcements from Knurl.
NAME XP NOTES
Gallandin 600 Creative use of fire to motivate the citizens to leave the tower without injuring them or being discovered.
Horin 450 Successfully navigating through the brush and hills with a wagon full of terrified civilians
Lanelor 450 Good scouting and woodland lore skills
Ragnum 770 Playing in character- noble leadership and self sacrifice to save the party. Amazing luck in leading away the undead and
Session 093 Vellor and his gifts keep on giving
MILESTONE XP
2155XP Avoiding combat with Lord Vellor, learning more about Adious and Margaretes skillsets and intrigues, creatively opening up negotiations by the sword with Vellors army.
NAME XP NOTES
Lanelor       275     Keeping everyone on their toes with the professional indecisions, door repairs (crit), trying to get the party to stick to the plan
Horin  350     Playin in character, taunting the undead, charging into the frey as befitting a cleric of Clangeddin
Mourn 300    Excellent archery, keen perception, looking after the party interests, door repairs (crit)
Ragnum 375    Retaining his composure around Vellor/avoiding combat, earning back one of the champions artifacts, good support to Horin.
Session 092 Breaking, entering, and nearly dying
MILESTONE XP
840XP Discovering and recovering Adious and Margarete's stash of items, surviving the traps, making a noble stand in the tower. 2200XP Combat with the three demons NAME XP NOTES
Galinndan    200    Creative use of a lightening bolt to clear a room of poison gas
Horin    420    Holding the demon at bay
Lanelor        500    A poor excuse for a thief but still getting away with the goods
Mourn  2   Spotting the dragon moving ahead of (fleeing?) the oncoming storm
Ragnum       250   Saving Lanelor from being poisoned
Session 091 The return of the Bexley garrison
MILESTONE XP
2240XP - Defending and liberating the town from the Barons and Hobgoblin mercenary troops. Though the loss of the children robs you of the full joy of an otherwise splendid victory.
Galinndan  575    Doing his best to appease Margarete, awakening the kids, well placed fireball
Horin       420    Putting the children's interest first, trying to awaken the children, spectacularly roasting (crit) the haughty knight
Lanelor    500    Making a great effort to convince the parents to bring their children to Galinndan, spotting the fading glyphs of the gate spell in the nick of time
Mourn      490   Spotting the returning patrol and alerting the party, excellent shooting + barrage (crit), identifying something (crit) is amiss with the murdered guards wounds
Ragnum    475    Organizing plan to defend the town, getting some insight about Adious/Margerete's nature, trying to parlay with the noble before attacking first
Session 090 The boys are back in Bexley
MILESTONE XP
2300XP Killing the envoy Sardume and making it look like someone else did it. Battling the hill giant. Returning the kidnapped children to Bexley. Discovering that some in Bexley are working with the Red Company slavers.
NAME XP NOTES
Gallandrin 300XP Critical persuasion of the guards, staging the death of Sardume, dealing with Margarete.
Horin 250XP Coup-de-grasse on Sardume. Learning of the collaborators in Bexley who sold off the children into slavery.
Mourn 275XP Use of stealth to gain critical hits on Sardume and the hill giant. Scouting of Bexley.
Session 087 Bodacious Bexley
MILESTONE XP
1700 - Making it to Bexley, learning more about the Barons buildup and threats to the realm.
NAME XP NOTES
Gallandin 350 Percieving the residual energy of a gate spell may be the cause of Horins/Ragnums panic
Horin
Lanelor
Mourn 700 Taking charge while the dwarves are panicked by the creature at the mill, navigating the area around Whisper Mill
Ragnum
Session 85 Party on
MILESTONE XP
2670 - Learning about the Red Companies trade route and favored goods, Insights about the growing demand for "Cardum Whisky" and perhaps why the Baron, Rippers, and demi-humans are fighting for the area around Oleg keep. Enabling the druid to reclaim the temple for Obad Hi.
NAME XP NOTES
Gallandrin 450 Taking charge of the town, walking the perimiter. Learning more about the dragon and noticing the circling dragon in time to alert the town
Horin 510 Dealing with the Druid Tumour and the Flan elders, working to restore the temple, buffing the party
Mourn 450 Taking charge of the elves, and discerning the race of the dragon rider
Ragnum 600 Brewing a perfect ale, insight on the trade routes, (crit) creatively goading the dragon,
Session 084 Summer BBQ
MILESTONE XP
2100 Milestone
Session 083 The party breaks up
082 Everyone wants a
2500 Milestone - multiple insights about the Ivae Orr elves concerns, Barons growing army, and Red Company's control of the main north south trade road from Spinecastle all the way to Knurl.Session
Session 083
NAME XP NOTES
Gallandrin 200 Finding out about the dragons fight with some drow. Plotting to turn the Red Company against the Rippers, learning of the Red Companies trade with Spinecastle and Rippers
Horin 400 Healing the troops, Plotting to turn the Red Compnay against the Rippers, learning of the Red Companies trade with Spinecastle and Rippers
Luthaist 300 Fighting his urge to kill Lannor and Lanuhel, learning of the elves concerns, the Barons creation of an army
Mourn 300 Attempting to parlay with the elves despite Luthaists and Lannors growing saber rattling. learning of the elves concerns, the Barons creation of an army
Session 081 Bad deals and bad doors
NAME XP NOTES
Gallandrin 750 MIlestone - learning about Baron Dunthmores deal with the Rippers
Horin 750 MIlestone - learning about Baron Dunthmores deal with the Rippers
Luthaist 960 Lockpicking, stealth, defeating two guards and running off Ellison
Mourn 960 Good use of cover, spells, defeating two guards and running off Ellison
Ragnum 750 MIlestone - learning about Baron Dunthmores deal with the Rippers
Kruger
Session 080 Once more into the breach
NAME XP NOTES
Luthaist 1320 Defeating the guards and breaching the coach-house.
Mourn 1320 Defeating the guards and breaching the coach-house.